OUYA game development by example
... 2OUYA Game Development by Example Beginner's Guide An all-inclusive, fun guide to making professional 3D games for the OUYA console Jack Donovan BIRMINGHAM - MUMBAI Trang 3OUYA Game Development by ... Expanding Your Gameplay with In-app Purchases 141 Consumables 143 Setting up a product on the OUYA developer portal 144 Time for action – preparing your game for in-app purchasing 144 Time for action ... playing video games into a career in game development John P Doran is a technical game designer who has been creating games for over 10 years He has worked on an assortment of games in teams
Ngày tải lên: 12/03/2019, 14:57
... 189, 190 using 189 actual game scene main loop, adding 44-47 multi-touches, handling 41, 43 scores, updating 47, 49 addBlocks method 116 air hockey game about 29 game configurations 30 project, ... Victorian Rush Hour game about, 143 steps 144-146 versions Victorian Rush Hour game about 105, 106 animations 133 sprites 132 menu, adding 140 settings 106 tutorial, adding 143 virtual keyword ... reward for your expertise Cocos2d for iPhone Game Development Cookbook ISBN: 978-1-84951-400-2 Paperback: 446 pages Over 90 recipes for iOS 2D game development using cocos2d Discover advanced
Ngày tải lên: 26/03/2018, 14:31
... Introduction to 3D Game Development Download free eBooks at bookboon.com A Practical Introduction to 3D Game Development 1st edition © 2014 Yasser Jafal & bookboon.com ISBN 978-87-403-0786-3 Download ... 108 3.4 Triggers and usable objects 111 Physics Simulation 124 4.1 Gravity and Collision Detection 124 4.2 Physical Vehicles 132 4.3 Physical player character 150 4.4 Ray cast shooting 158 4.5 ... Introduction to 3D Game Development Contents 2.5 Implementing third person input system 53 2.6 Implementing car racing games input system 61 2.7 Implementing light simulation input system 72 Basic Game
Ngày tải lên: 08/08/2016, 17:19
AW test driven development by example
... Department 75 Arlington Street, Suite 300 Boston, MA 02116 Fax: (617) 848-7047 Text printed on recycled paper 10—CRS—0605040302 First printing, October 2002 Dedication To Cindee: wings of your ... RuBoard • Table of Contents Test-Driven Development By Example By Kent Beck Publisher : Addison Wesley Pub Date : November 08, 2002 ISBN Pages : 0-321-14653-0 : 240 Copyright Preface Courage Acknowledgments ... RuBoard • Table of Contents Test-Driven Development By Example By Kent Beck Publisher : Addison Wesley Pub Date : November 08, 2002 ISBN Pages : 0-321-14653-0 : 240 Clean code that works - now This
Ngày tải lên: 18/04/2017, 10:56
html5 web application development by example
... Shadows 42 Box shadows 43 Text shadows 44 www.it-ebooks.info Table of Contents [ ii ] Time for acon – styles in acon 44 Backgrounds 46 Linear gradients 47 Radial gradients 48 Background images 48 ... action – calling the weather service Summary Chapter 9: Web Workers Unite 204 204 205 207 209 211 213 214 215 215 216 220 221 Web workers Spawning a web worker Implementing a web worker Time ... Change in the Weather Chapter 9, Web Workers Unite Chapter 10, Releasing an App into the Wild Index 249 249 249 250 250 250 250 251 251 251 253 [ vi ] www.it-ebooks.info Preface The time to
Ngày tải lên: 01/08/2014, 17:08
Microsoft SQL Server 2000 Programming by Example phần 2 pdf
... 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 ... 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 ... just... 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 20 00- 04-18 01:51:58.910 (19
Ngày tải lên: 08/08/2014, 22:20
Microsoft SQL Server 2000 Programming by Example phần 8 pdf
... Fetch Status After first FETCH 0 ProductID ProductName Microsoft SQL Server 2000 Programming by Example 488 2 Chang Fetch Status After FETCH NEXT 0 ProductID ProductName ... executed directly without asynchronous population. Caution Microsoft SQL Server 2000 Programming by Example 484 Do not fix the "cursor threshold" value too low, because small result ... no error will be produced. If n is 0, no rows are returned and the cursor pointer goes out of scope. Microsoft SQL Server 2000 Programming by Example 486 FETCH RELATIVE n moves the cursor
Ngày tải lên: 08/08/2014, 22:20
Java By Example PHẦN 2 pdf
... Value byte - 128 to 127 short - 32, 768 to 32, 767 int -2, 147,483,648 to 2, 147,483,647 long Huge float -3.4 028 23e38 to 3.4 028 23e38 double -1.7976931348 623 2e308 to 1.7976931348 623 2e308 ... lowercase D as the suffix, rather than an F Here's a few examples: 3.14d 344 .23 456D 3.4 423 456e2d TIP When using floating-point numbers... 100 The next biggest type of Java integer is short A ... Types Type Value byte - 128 to 127 short - 32, 768 to 32, 767 int -2, 147,483,648 to 2, 147,483,647 long Huge float -3.4 028 23e38... in a Java program The e2 in the second example is the
Ngày tải lên: 12/08/2014, 19:21
Java By Example PHẦN 3 pdf
... 8.2 Examples of Logical Expressions. Expression Result 3 + 4 == 7 true 3 + 4 != 7 false 3 + 4 != 2 + 6 true 3 + 4 < 10 true 3 + 4 <= 10 true 3 + 4 == 4 + 4 false 3 + 4 > 10 false 3 + 4 ... (weird, huh?). For example, the expression (5 + 7 == 12) ^ (4 + 3 == 8) evaluates to true, whereas these expressions evaluate to false: (5 + 7 == 12) ^ (4 + 3 == 7) (5 + 7 == 10) ^ (4 + 3 == 6) The ... expression. For example, the expression (4 + 3 == 5) is false; however, the expression !(4 + 3 == 5) is true. Example: Using Logical Operators Take a look at the following expression: (4 + 5 ==
Ngày tải lên: 12/08/2014, 19:21
Java By Example PHẦN 5 pdf
... = 0; button = new Button("Next Shape"); add(button); } public void paint(Graphics g) { int x[] = {35, 150, 60, 140, 60, 150, 35}; int y[] = {50, 80, 110, 140, 170, 200, 230}; ... Java' s Applet class Override... like this: int x[] = { 35, 150 , 60, 140, 60, 150 , 35} ; int y[] = {50 , 80, 110, 140, 170, 200, 230}; int numPts = 7; The first array, called x[] in the preceding, ... case 0: g.drawLine(35, 50, 160, 230); break; case 1: g.drawRect(35, 50, 125, 180); break; case 2: g.drawRoundRect(35, 50, 125, 180, 15, 15); break; case 3: g.drawOval(35, 50, 125, 180);
Ngày tải lên: 12/08/2014, 19:21
Linux Socket Programming by Example PHẦN 7 pdf
... 23: 24: 25: 26: 27: 28: 29: 30: 31: 32: 33: 34: 35: 36: 37: 38: 39: 40: 41: 42: 43: 44: 45: 46: 47: 48: 49: 50: 51: 52: 53: 54: 55: 56: 57: 58: 59: 60: 61: 62: 63: 64: 65: 66: 67: 68: 69: 70 : ... by Example - Warren W Gay 330 76 : 77 : 78 : 79 : 80: 81: 82: 83: 84: 85: 86 87: 88: 89: 90: 91: 92: 93: 94: 95: 96: 97: 98: 99: 100: 101: 102: 103: 104: 105: 106: 1 07: 108: 109: 110: ... 255.255.255:90 97 DJIA 10302.06 -1.24 NASDAQ 276 6.86 +5.11 S&P 500 1285.48 +2. 17 TSE 300 68 97. 99 +2. 27 DJIA 10302.06 -1.24 NASDAQ 276 6.86 +5.11 S&P 500 1285 .73 +2.42 TSE 300 68 97. 99
Ngày tải lên: 12/08/2014, 21:20
VHDL Programming by Example phần 9 pdf
... : VitalDelayType01 := DefPropDelay01; tpd_IN2_Y : VitalDelayType01 := DefPropDelay01; tipd_IN1 : VitalDelayType01 := DefPropDelay01; tipd_IN2 : VitalDelayType01 := DefPropDelay01); port( Y : out ... : VitalDelayType01 := DefPropDelay01; tipd_CLRN : VitalDelayType01 := DefPropDelay01; tipd_PRN : VitalDelayType01 := DefPropDelay01; tipd_CLK : VitalDelayType01 := DefPropDelay01); port( Q : out ... tpd_PRN_Q_negedge : VitalDelayType01 := DefPropDelay01; tpd_CLRN_Q_negedge : VitalDelayType01 := DefPropDelay01; tpd_CLK_Q_posedge : VitalDelayType01 := DefPropDelay01; tsetup_D_CLK_noedge_posedge
Ngày tải lên: 14/08/2014, 00:21
Tiểu Luận Cuối Kỳ Đề Tài Ảnh Hưởng 4 0 Với Văn Hóa Quản Trị Hiện Nay.pdf
... DONG QUAN TRI TRONG THOT 4.0.0.00 00ccccccccssecsssessteeeeees 18 1.Làm thế nào đề quản trị hiệu quả thời 4 Ô: - s5 1 E1 E222 8 He 18 2.Xu hướng quản trị thời 4.Ô - 2 2 220212111211 1111 1111121111111 ... 22122112251221222122112211111211211121112212011.1221 26 9 CHUONG 1: TONG QUAN VE ẢNH HƯỚNG 4.0 TỚI VĂN HÓA QUẢN TRỊ 9 1.Téng QUẬN G0 20 220112011 112111111 112111111 111011 1111101111111 1111k KH KT 1111 k1 ... 30000 TIỂU LUẬN CUÓI KỲ Đề tài: Ảnh hưởng 4.0 với văn hóa quản trị hiện nay Môn: Quản Trị Học Dại Cương Giảng viên hướng dẫn: Nhóm thực hiện: Thành phố Hồ Chí Minh, 02 tháng 12 năm 2022
Ngày tải lên: 22/08/2024, 14:45
Thay Đổi Văn Hóa Doanh Nghiệp Việt Nam Trong Bối Cảnh Cách Mạng Công Nghiệp 4.0- Tính Cấp Thiết Và Những Rào Cản.pdf
... trong bối cảnh cách mạng công nghiệp 4.0: tính cấp thiết và những rào cản. Họ và tên sinh viên: Ngô Thị Anh Tú Mã sinh viên: 19031604 Mã lớp học phần: MNS1101 1 Số thứ tự trong danh sách lớp: ... cái gọi là thời đại 4.0 Không chỉ dừng lại ở nhân viên, quản lý và lãnh đạo của doanh nghiệp cũng chịu sự tác động từ cách mạng công nghiệp 4.0 Trong Cách mạng công nghiệp 4.0, văn hóa quản lý ... duy lãnh đạo 4.0 và con người 4.0, nghĩa là các nhà lãnh đạo tự lãnh đạo chính mình và trợ giúp người lao động tự lãnh đạo mình Đối với các nhà lãnh đạo doanh nghiệp Việt Nam thời 4.0, họ luôn
Ngày tải lên: 04/02/2025, 20:55
Unity 3.x Game Development by Example Beginner''''s Guide potx
... 37 Motherload 38 Heads up! 40 Arllery Live! 40 Pong 44 The mechanic that launched a thousand games 46 Toy or story 48 Redening the sky 49 Summary 50 Let's begin 50 Chapter 3: Game 1: Ticker Taker ... the paddle 103 Worst. Game. Ever. 103 See the matrix 1 04 Time for acon – Listening to the paddle 1 04 A ny bit o' math 1 04 Tracking the numbers 105 Futzing with the numbers 106 Time for ... aaaarguments 341 Time for acon – Adding the most important part of any space shooter 342 Last year's model 344 Summary 345 More hospitality 345 Chapter 12: Acon! 347 Open heart surgery 347 Time...
Ngày tải lên: 15/03/2014, 22:20
Flash Game Development by Example doc
... dangerous mine field: 0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 0,9 ,0, 0 ,0, 0 ,0, 9 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 9 ,0, 9 ,0, 0 ,0, 0 ,0, 0 ,0, 9 ,0, 0,9 ,0, 0 ,0, 0 ,0, 0,9,9 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 0 ,0, 9 ,0, 0 ,0, 0 ,0, 0,9 ,0, 0 ,0, 0 Obviously this ... spheres 2 84 Dropping the spheres 288 Stacking spheres 292 Removing spheres 298 Adjusting floating spheres 299 Moving the balance 302 Summary 3 04 Where to go now 3 04 Appendix: Where to Go Now 305 Index ... success, and will show you how to make an original game. Sokoban (online: https://www.packtpub.com/sites/default/files/ 09 04 _ Sokoban .pdf ) is a game where even more complex rules, keyboard interaction,...
Ngày tải lên: 31/03/2014, 01:20
Microsoft XNA 4.0 Game Development Cookbook pdf
... LightViewProj; float3 LightDirection; float4 AmbientColor = float4 (0. 15, 0. 15, 0. 15, 0) ; Microsoft XNA 4. 0 Game Development Cookbook Copyright â 201 2 Packt Publishing All rights reserved. No ... new effect le to your game content project named Shadows.fx. 2. Dene the input parameters of the new shader: float4x4 World; float4x4 View; float4x4 Projection; float4x4 LightViewProj; float3 ... alphaCurve.Keys.Add(new CurveKey (0, 0. 75f)); alphaCurve.Keys.Add(new CurveKey (0. 125f, 0. 5f)); alphaCurve.Keys.Add(new CurveKey (0. 35f, 0. 125f)); alphaCurve.Keys.Add(new CurveKey(1f, 0f)); lightCurve =...
Ngày tải lên: 14/03/2014, 21:20
Microsoft XNA 4.0 Game Development Cookbook ppt
... new effect le to your game content project named Shadows.fx. 2. Dene the input parameters of the new shader: float4x4 World; float4x4 View; float4x4 Projection; float4x4 LightViewProj; float3 ... LightDirection; float4 AmbientColor = float4 (0. 15, 0. 15, 0. 15, 0) ; Chapter 1 25 Implementing lens are within the HiDef prole Modern GPUs are very good at determining whether one set of polygons is obscured by ... pictured in the following illustration: Microsoft XNA 4. 0 Game Development Cookbook Over 35 intermediate-advanced recipes for taking your XNA development arsenal further Luke Drumm BIRMINGHAM...
Ngày tải lên: 15/03/2014, 02:20
Building your First Mobile Game using XNA 4.0 docx
... Scene 100 Prerequisites 100 Level Scene 100 Background 101 Fields 101 Initialize 102 Update 103 Scene Implementation 1 04 Path 1 04 Fields 105 Initialize 105 Update 105 Scene implementation 106 Scene ... code 45 The base class 45 Properties 46 Constructor 46 Methods 46 The camera 47 Updating RenderContext 47 The GameModel 47 Fields 48 Constructor 48 Methods 48 Updating MainGame 49 Fields 49 Initialize ... video series XNA 3D Game Development By Example, Packt Publishing www.it-ebooks.info Building your First Mobile Game using XNA 4. 0 A fast-paced, hands-on guide to building a 3D game for the...
Ngày tải lên: 16/03/2014, 07:20
Tài liệu Learning XNA 4.0 ppt
... Game State 43 0 Updating While in the GameOver Game State 43 1 Adding Draw Code 43 2 Adding Biohazard Bombs of Insanity! 43 8 What You Just Did 44 4 Summary 44 5 Test Your Knowledge: Quiz 44 6 Appendix: ... 40 6 Network Configurations 40 8 Writing an XNA Network Game 41 0 Modifying the Sprite Class 41 1 Modifying the UserControlledSprite Class 41 1 Coding Your Game1 Class 41 4 Adding Update Code 41 7 Updating While ... Game Studio 4. 0, which is an integrated development environ- ment (IDE) extension to Microsoft’s Visual Studio for developing games in XNA. XNA Game Studio 4. 0 uses the XNA Framework 4. 0, which...
Ngày tải lên: 12/02/2014, 21:20
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